When booking the Mobilise!
event, I had no idea what it would entail. Me being me, a seemingly logical
person, I assumed from the title that it would revolve around technology and physical theatre. However, it was not until 7 o’clock on a Tuesday
evening when I was sitting in a performance space that I realised what I was witnessing
(or hearing, rather): sound.
It was during the second act that I realised I was in awe of the talent
being shown. The performance centred around the noise and music of a Nintendo
game; the sounds were recorded and manipulated in a way that created a layered
track, each noise being presented in a way that still allowed it to be heard.
Then, one of the two performers brandished a recorder, seemingly out of nowhere
(seriously, it was quite the surprise when the plastic instrument was played.)
Oddly enough, this slightly bizarre moment was when I became utterly engaged.
While I admit I had no idea what I was getting myself into,
I was pleasantly surprised by the ingenuity of the performances, as the specific
manipulation of sounds was something I had never encountered before.
To learn more about the Moblise!
event, click here.
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